/*
 * Logo
 * ====
 *
 * A sample prefab (extended game object class), for displaying the Phaser
 * logo.
 */


export default class Logo extends Phaser.Sprite {

    constructor(game, x, y) {
        super(game, x, y, 'phaser');

        this.anchor.set(0.5);
    }

    update() {
        this.angle += 0.1;
    }

}
